Combat type: The definitive Battlefield mode – All-out vehicle warfare
mixed with intense infantry action across land, air and sea
Designed for: 24 players (X360, PS3) / 64 players (Xbox One, PS4, PC)
Commander mode: Optional
Conquest is the quintessential Battlefield mode and includes all-out
vehicle warfare across land, air and sea. Engage in dogfights with jets,
lay waste to the battlefield with tanks, patrol the rivers in attack
boats, and engage in intense infantry combat. With its vast maps and
wide array of available vehicles, Conquest truly lets you play your way.
THIS is Battlefield!
The goal is simple; capture flags, eliminate enemy soldiers, and bring
the enemy’s ticket count down to zero. The best way to do that is to
make sure you own a majority of the available flags on the map. To
capture flags you must be within a specific range. The more flags your
team controls the faster your enemies’ respawn tickets will reduce. But
be advised, your enemy can capture your flags at any time, turning the
table and putting you on the offensive. The first team to bleed their
opponent’s respawn tickets to zero are the victors.
DOMINATION (Playable in the Battlefield 4 Beta)
Combat type: Fast-paced infantry variant of Conquest
Designed for: 20 players (all platforms)
Commander mode: No
Domination is an intense, infantry only game mode that made its debut in
Battlefield 3: Close Quarters. While sharing many of the elements of
Conquest (capturing flags, bleeding your enemies’ tickets to zero),
Domination is tighter and more focused. You’ll never be far from a flag,
which means you’ll be constantly on the move and constantly in the
thick of the action.
Battlefield 4 developer details multiplayer progression, rewards
Battlefield multiplayer traditionally features a deep system of ranks
and upgrades, and Battlefield 4 will be no different, developer EA DICE
explained today in a blog post laying out the details of the game's
progression.
Battlefield 4 offers 100 ranks (based on total score) going all the way
up to Colonel, but the progression doesn't end there — the game includes
assignments that are open only to high-ranking players.
It'll be somewhat easier to rack up points, since you'll now earn points
for actions like attempting to capture a point even if you're not
successful. So even if you get killed right before managing to secure a
capture point, you'll still receive all the experience points leading up
to that moment. Even beginning to arm or disarm an objective will
generate points. In addition, a kill assist now counts as a kill — if
you damage an enemy and someone else gets the kill, you'll also receive
full credit.
DICE has also redesigned the unlocking system to focus it on weapons
instead of classes. That is, if you tend to play with sniper rifles,
you'll unlock more and more sniper rifles and sniper accessories, as
opposed to having to use the Recon class exclusively. And the game's
Battlepacks provide a random set of unlocks whenever you rank up.
Finally, the Battlelog app will allow you to track up to three goals to
see how far you've made it toward that goal.
Battlefield 4 launches Oct. 29 on Windows PC, Xbox 360 and PlayStation 3, Nov. 12 on PlayStation 4 and Nov. 19 on Xbox One.
Platform: PC
Language: Multi Languages
Gender: Action
Quality: DVD
Format: ISO
Size: 26.30GB
Date: 24-01-2014
Release: P2P
Minimum System Requirement
CPU: AMD: Athlon X 2 208 GHz, Intel : Core 2 Duo 2.4 GHz,
RAM: 4GB
VGA: AMD: AMD Redeon HD 3870, NVIDIA: Nvidia GeForce 8800 GT
VGA Memory: 512 MB
DX: DX 10
OS: Windows Vista , 7 , 8 SP2 32 Bit
HDD: 30GB
Maximum System Requirement
CPU: AMD: AMD six-core CPU, Intel : Quad-Core CPU
RAM: 8GB
VGA: AMD: AMD Redeon HD 7870, NVIDIA: Nvidia GeForce GTX 660
VGA Memory: 3GB
DX: DX 11
OS: Windows Vista , 7 , 8 SP2 64 Bit
HDD: 30GB
ILYASPRINCE 03153500094
ILYASPRINCE 03153500094